All Blogposts tagged as 'tassos stevens'

  • Games you play in the dark: Focus

    10 March 2011 | by Holly Gramazio | 1 comment

    A lot of in-the-dark games use the absence of visual cues to make sure players concentrate on something else: on sounds, typically, or sometimes touch. Somethin’ Else’s Papa Sangre is the recent, staggeringly successful example. Since it’s an iPhone game it’s not necessarily played in the literaldark, but players have no visual cues at all, and have only sound to respond to; which for a screen-based game is as meaningfully “in the dark” as it gets.

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