Last year, we spent July travelling around London. We stood outside libraries and council chambers and bandstands, in the middle of bandstands and parks and public squares, on the side of little streets and big railway stations and bandstands, and went: hrrrrm. What looks like fun?
This weekend, we’re running a big game to celebrate the opening of the Natural History Museum’s new Treasures gallery. It’s a hunt across London for sites of particular natural history interest, a bit like the Natural History Museum itself distributed across the city – and it’s going to involve some really remarkable places and stories.
There’s a flurry of interesting Gamey Stuff in London over the next few weeks… giant Senet, bowling game sound effects, wandering around the British Museum, and pub-based parlour games.
In 2007, at the very first Hide&Seek Weekender, I designed and ran something called the London Poetry Game. It was my first go at designing something on a grand scale… Basically, I wanted players to go out into London and find translators of a poem. A poem where each line had been translated into a different language… Translations were phoned in to a hotline, and then cut together to make the poem.