I have spent a lot of this year thinking about what would happen if I died. I haven’t been doing this in a cafe, staring pensively at my reflection as I drink tepid, tear-tinctured tea. I’ve been doing it at my desk, on company time. I have been doing it in front of white-boards, in brainstorms. I have written Basecamp notes on the conclusions I’ve reached.
Here’s why. In a few days, Carol Morley’s extraordinary documentary, Dreams Of A Life, is released in cinemas. You might have been lucky enough to catch its debut at the London Film Festival or seen the admiring reviews that followed. You may have found your way to Carol’s haunted and haunting piece on the event that it explores in the Guardian. It’s a film which tries to unfold the life that lay behind a single, terrible discovery: the skeletal remains of a 38-year old woman in a flat in Wood Green in 2006. She had been dead for nearly three years, but was found only when the bailiffs broke in to evict her. The television was still on.
Last week I went to see The New World Order, a production by Hydrocracker that adapts several short plays by Harold Pinter into a promenade format. As a designer playing it, I quickly became fascinated by its approach to managing the audience’s progress through space – and how similar it was to games.
We’re proud, delighted and honoured to announce our latest project, for Film4. They commissioned us to create a unique multiplatform experience to support the release of Carol Morley’s feature film Dreams of a Life.
We’ve mentioned before that we’ll be in Edinburgh playing games on 1 January, but we had to be a little bit secretive. Now it’s official!The New Year Games will be running from 2pm to 6pm, with giant totems, fairground stalls, a cathedral, a museum, a minotaur, a hopscotch trail, invisible musicians and more. You can [...]